![]() On the surface, Oculus Go kits present an intriguing value proposition over laptops. However, when Facebook released the Oculus Go, and Mollick subsequently discovered that Keep Talking was one of the available game apps, he asked the Lab to help him bring his bomb-diffusing entrepreneurship experience up to the next level – and into the realm of virtual reality (VR). Wharton professor Ethan Mollick uses the game to illuminate these and other learning points within the context of entrepreneurship, and has long partnered with the Learning Lab to deliver the simulation with laptops that we lend out from our Exec Ed group. ![]() ![]() The high-pressure play that ensues is a great lesson on teamwork, communication styles, and operating in a crisis. Keep Talking and Nobody Explodes is a cooperative, team-based game where one player is trapped with a ticking time bomb that must be defused before it goes off, and their teammates are tasked with coaching them through the process with information found in a complicated Bomb Defusal Manual. The trick here is that only the defuser can see the bomb, and only the “experts” deciphering the defusal instructions can see the manual. STAY TUNED: This is the first of a few “insider” posts with IT Tech Director Joe Lee, as he looks at the educational use of Oculus Go through the lens of the Wharton Learning Lab…
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